Ubisoft today announced that Rayman Legends will no longer be a Wii U exclusive, with the game being launched simultaneously in September (as opposed to the original February 26th date) for the Wii U, Xbox 360 and PlayStation 3. Reasons behind this recent decision seem to be from Ubisoft observing the overwhelming amount of disappointed reactions regarding the previous Wii U exclusivity.
The non-Wii U versions of the game are expected to play similarly to Rayman Origins, whilst the Wii U will still have the previously seen GamePad co-operative gameplay.
The delay is obviously thought to solely be for the development team to have time to create multi-platform versions of the game.
Personally, I previously believed the Wii U exclusivity of both Rayman Legends and Bayonetta 2 were two of the Wii U’s strongest points, so if the console is also later to lose its Bayonetta 2 exclusivity then it may genuinely harm the Wii U — after all, the Wii U can’t afford to struggle with third-party support, especially with the potential dawning of some next-generation competition from Microsoft and Sony.