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Guacamelee! Coming to PS3, Vita Next Month

Guacamelee! PSNGuacamelee! developers Drink Box Studios have brought their upcoming Metroidvania-esque PlayStation Network game to GDC, revealing a new trailer and release date in the meantime.

With a gorgeous art style and humourous undertone, Guacamelee! features a lucha libre wrestler named Juan who holds the unique abilities to switch between the world of the living and the dead and to be able to turn himself into a chicken at will.

Having played the game’s playable demo myself at Eurogamer’s Rezzed Expo last August, it and Nyamyam‘s game Tengami were the two games that lingered in my mind the most. Having been in development since February 2011, the PlayStation 3 and Vita title has been dated for an April 9th release (April 10th in the EU), with the game’s $19.99 price-point featuring cross-buy. The game will also have a Platinum Trophy to achieve for — a rarity among downloadable titles.

Check out the gorgeous trailer for the game below and prepare your wallets for a charming swansong for the PlayStation 3.

Source: PlayStation Blog (US)

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About Ryan Brown

Commonly going by the alias 'Toadsanime' online, Ryan Brown acts as Coin Arcade's editor and primary writer. With an avid interest in various aspects of gaming -- including general gaming, indie gaming, retro gaming and merchandise collecting -- he aspires to build a career in the video game journalism industry. He also writes his own descriptions as if talking about somebody else, apparently.

4 comments on “Guacamelee! Coming to PS3, Vita Next Month

  1. Hey, great article! I loved Guacamelee and thought it looked gorgeous, although the living world and dead world’s could have been fleshed out a little more. I’ve written my full review here and would love your thoughts on it http://thedavidryan.wordpress.com/2013/07/29/guacamelee-review/ thanks!

    Dave

    • One of my favourite titles PSN has to offer and simply one of the best game of this year so far. I’d agree that the distinctions between the two dimensions wasn’t fleshed out quite as well as they could have been.

      Sure, I’ll check it out!

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